The objective of the Herb run would be to travel as quickly as possible to all the Herb spots you have offered to youpersonally, harvest herbs to sell for money, and replant the seeds for a later harvest. With the very best equipment and utilizing all of 5 patches, it's possible to complete a run in less than 6 minutes, with the timer beginning when you teleport to Trollheim and ending after all patches are harvested and replanted, and all of tools saved.
The Ardougne Cloak 4 could be replaced with Ardougne Cloak 2 or 3, but these Cloaks can just make use of the Farm patch teleport once every day. Otherwise, you could use Teleport into North Ardougne (must unlock at Livid Farm) but that places you a fair distance from the Farming spots. Teleport into Catherby could be replaced with a Teleport to Camelot or a Camelot tab. The Trollheim Patch cannot be diseased/die.
Magic Secateurs are discretionary but increase Herb yield. Currently I am unsure whether it's worth it to use Juju Farming potions - although they are helpful, they take a very long time to assemble ingredients to make. Herb runs have a normal profit of 2-4m each hour, with the disadvantage that you may only do 6 minutes of it every two hours or so. It is a good way to have a break from whatever you're doing, like nolifing a skill, or to begin/end your session of playing RS.
The purpose of the Herb run would be to travel as swiftly as possible with of the Herb spots you've got available to you, harvest herbs to market for money, and replant the seeds for a later crop. With the best equipment and utilizing all 5 spots, it is possible to complete a run in less than 6 minutes, together with the timer beginning when you teleport into Trollheim and finish after all patches have been harvested and replanted, and all of tools stored.I can see a major crash of dbones. In the long run, even further than 2k. Prayer is one of those skills severely dependant on upgrades as soon as it comes to raising in price. For instance, Piety is released, costs skyrocket with 1000 gold growth overnight. Why? There's not a great deal of bones in flow, everyone wants them, supply is drained and costs skyrocket to correct.
Unless there is no upgrades published that makes high prayer a necessity, it will decline steadily. When you start seeing fresh prayer content which demands a higher prayer level (70-99), then it is going to boost again. Then again, if there are no new update, it'll just steadily decrease. Maybe not a lot every week, but it is going to steadily go down a bit each month as years go by. It is just a volatile skill, it is a bit like herblore.
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